showing 2 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Super Mario Bros. 64 | author | ? | The is as pixel perfect a recreation of the original game as a stock Commodore 64 can achieve. To make it truly pixel perfect, one must use the SuperCPU expansion. Without it, some sprites will not have full animation, color, and/or resolution (although, such deficiencies may go unnoticed). | labelminimizeminimize |
Save Me, Brave Knight | Commodore (F°451 Software) | 1983 | labelimageminimize |